Version "We're Almost There":Instead of getting Stat Points over time as you complete quests, you'll now get Heart Containers.
A section has been added in the Rules & Knowledge Thread. See Combat System --> Turn Order --> Time Limit.
Charge-Up Moves no longer take 2 Actions across 2 Rounds to commit. Instead, they use the same Action Type to start charging, and the moment it finishes charging, you use it on the spot.
This change comes courtesies of Nimono.
Effects rules got an overhaul. See the Rules & Knowledge Thread and click on the Effects tab.
Everything in the Compendium got updated... again. That said, Orithan and I will update everyone's profiles for you folks, cause we promised last overhaul would be the last you would have to spend redo your whole profile.
The Passive Skills System got a rework. Instead of an arbitrary hard cap of this weird point-based system, each one now costs Stat Points to have enabled. With the new designs, it is no longer absolutely necessary for you to have Passive Skills to maintain relevant, and you can have as few or as many as you want. Check them out here!
When we update your profiles, we'll be nuking all your old Passive Skills and applying full refunds.
All the Spells got redone... again. In order to conform to the new Effects rules, they had to be redone. The total count got roughly halved, and there's a lot less situational stuff.
Like with the Passive Skills, when we update your profiles, we'll be nuking all your old Spells and applying full refunds.
Enemies got updated and reorganized.
That's the gist of the update. I'm not listing any specific updates/changes to anything in the Compendium because that list would be massive and take forever to write up. If you wanna check the changes out while we try to update your profiles for you, just look through the Compendium.
EDIT: Player profiles have been updated!
- You now start with 75 Stat Points, up from 60 Stat Points.
- Blessings have been thrown out the window.
- Selecting and respecing Affinities can be done outside of Quests and for no Rupee Cost. However, each Affinity you have costs 4 Stat Points.
- Spirit is no longer acquirable, and instead it has been replaced by Arcane, which is an affinity that technically, everyone has access to. So if you had Arcane listed in your Affinities, it's getting nuked, cause now it's assumed everyone has it.
That's the gist of the update. I'm not listing any specific updates/changes to anything in the Compendium because that list would be massive and take forever to write up. If you wanna check the changes out while we try to update your profiles for you, just look through the Compendium.
EDIT: Player profiles have been updated!