Start of a New Journey
Three years have passed since the events that transpired during the Ocarina of Time (Ten years after Majora's Mask). Ganondorf is no more, and Hyrule has since recovered from the catastrophe. While the remnants of Ganondorf's forces still remain, they are scattered throughout the land with no true leader to mobilize them. As such, they remain simply to survive and harass.
Hyrule has changed. Due to the inspiration of Link, many have taken it upon themselves to rise up and become heroes. These heroes continue to defeat the neverending evil throughout the land of Hyrule. As a result, Hyrule has turned into a place that supports these heroes. These heroes have grown stronger throughout the course of time, possibly even surpassing the previous legend.
However, as heroes gain power, power breeds corruption. Some have defected, killed other heroes, and rallied their own forces. Relics have returned, and forgotten foes have regained the spirit to rise up and fight once again. Several events occurred, and Magic has become widespread, a force for any and all to use.
Rather than allowing a legend to pass through time, the Temple of Time has become a place that links multiple realms together. As a result, Hyrule has become the centerpoint for many related realms to intersperse. All of them have a legend of a boy in green that has saved the land from a great evil.
It is not just these realms that the Temple of Time has brought together though. Travelers and heroes from other lands have come to Hyrule, each for their own reasons. A balance has been created between forces of good and evil. But for what purpose? What is the meaning behind all of this?
That is for you, the players, to discover. I don't know what will happen. I may plan as much as I want, but your decision is what will govern the future of this story. Whether it's to discover, explore, conquer, triumph, exploit, venture with others, or just have fun, all that myself and other DMs will do is provide a path. It is your choice to pick that path or another path. While it may not initially be freeform, as the game develops with its characters and stories, the intention is for it to become as such.
Hyrule has changed. Due to the inspiration of Link, many have taken it upon themselves to rise up and become heroes. These heroes continue to defeat the neverending evil throughout the land of Hyrule. As a result, Hyrule has turned into a place that supports these heroes. These heroes have grown stronger throughout the course of time, possibly even surpassing the previous legend.
However, as heroes gain power, power breeds corruption. Some have defected, killed other heroes, and rallied their own forces. Relics have returned, and forgotten foes have regained the spirit to rise up and fight once again. Several events occurred, and Magic has become widespread, a force for any and all to use.
Rather than allowing a legend to pass through time, the Temple of Time has become a place that links multiple realms together. As a result, Hyrule has become the centerpoint for many related realms to intersperse. All of them have a legend of a boy in green that has saved the land from a great evil.
It is not just these realms that the Temple of Time has brought together though. Travelers and heroes from other lands have come to Hyrule, each for their own reasons. A balance has been created between forces of good and evil. But for what purpose? What is the meaning behind all of this?
That is for you, the players, to discover. I don't know what will happen. I may plan as much as I want, but your decision is what will govern the future of this story. Whether it's to discover, explore, conquer, triumph, exploit, venture with others, or just have fun, all that myself and other DMs will do is provide a path. It is your choice to pick that path or another path. While it may not initially be freeform, as the game develops with its characters and stories, the intention is for it to become as such.