Now that we are rewriting and rebalancing everything to make it easier for people to DM and write quests, I would like to propose that we list base stat growths on enemies in the enemy database so that DMs have an idea of what stats to give to enemies when they write their quests. This box is listed instead of the standard enemy stat box at the top of the enemy profile in the enemy database.
Formatting:
These values are obtained by first determining the enemy's stats at Level 10 and then dividing them by 10. There are some exceptions, mainly regarding Magic, but this is a general rule.
Examples (with stats being provided alongside calculations):
With this system (when you are going for a Fixed Magic system as per the Octorok example), you will most likely have stat points left over (or insufficent stat points when scaling backwards). DMs will have to fill that in themselves by adding or subtracting points from certain stats.
Thoughts
Formatting:
Base Stat Growth
Power: # Points per level
Courage: # Points per level
Wisdom: # Points per level
Hearts: #/# Points per level
Magic: #/# Points per level OR The cost of the action with the highest Magic cost *#
Courage: # Points per level
Wisdom: # Points per level
Hearts: #/# Points per level
Magic: #/# Points per level OR The cost of the action with the highest Magic cost *#
Examples (with stats being provided alongside calculations):
Tektite, Red (Level 10, No Magic)
Octorok, Red (Level 10, Fixed Magic)
Wisp (Level 10, Standard Magic)
Thoughts