Anyone remember Creepers?
(Waiting on for Level 9-14 characters)
Some points that are being made for this session:
(Waiting on for Level 9-14 characters)
Some points that are being made for this session:
- This is Floor 0-A, good luck.
- This session is NOT for the dungeon contest, but the next floor will be.
- It is possible that there MAY be a second session, or this session may be extended.
- The maximum amount of players will be three while the minimum will be two. Emilica will not be joining in.
- It is recommended that you have some items, spells, or skills that can heal or buff, ESPECIALLY for the boss.
- Green Potions are likely going to be needed.
- Since the boss is probably going to be difficult as it is, you probably should get at least one armor or shield that has a higher benefit than what you currently own. This applies mainly for those who are at Level 9 or 10 by the time the quest starts.
- Those of you will extremely low P/C/W stats have a HIGHER CHANCE of dying at the boss. You should be fine if you have at least 14 base stats or higher.
- If the only two players are Green Enrics and Firiann Fellshard, the enemies (and boss) will be altered to fit the players' level of difficulty.
- Those of you with Light affinity, have fun with the enemies and the boss.
- I can tell you right now that the boss is depressing. Literally.
- I am actually nice enough to spit out some helpful information and tips for this quest, but do not expect this to happen with every quest I DM.
Synopses
Synopsis, Part UNO
Moments
Ares lacks enough power to lift up a pot
How to surprise your players, part 1
The day the Pot became an enemy
The day the Pot TRULY is an enemy
Pot breaks, and then Ares mourns its death
Not really a moment itself, but it IS foreshadowing
And then the Dark Fairy dies
How to surprise your players, part 2
Ares, Chest, and bumping into things
Someday, Ares, someday...
BY THE LAWS OF FORCE
What a great way to end a session