I'm currently looking for a solution for if you want to have a character that doesn't have an affinity picked. Currently, while picking no affinity leaves you out of the counter system, it also means you can't use any of the spells due to the affinity requirements on them. We haven't run into this issue yet, but I figure, down the road, someone is going to make a character that's not supposed to have an affinity.
Not gonna make a poll, because I have nothing concrete. Instead, I'm going to post some ideas here, and I just want some comments and ideas thrown around.
That's all I got for ideas. So yeah, comments and suggestions, fire away.
Not gonna make a poll, because I have nothing concrete. Instead, I'm going to post some ideas here, and I just want some comments and ideas thrown around.
- Dice bonuses when attacking or defending
- Arcane affinity
- Arcane means you're not part of the affinity system, it's just generic magic usage. However, arcane spells can be used by people that don't have arcane affinity, so long as they have a high enough level for the affinity.
- An Arcane: Level 2 spell can be used by someone with Fire (Level: 2), Nature (Level: 2), etc.
- The reason for this is that it's technically not an affinity, but rather, an alternate means of using spells for non-affinity users. It is generic magic, usable by all. As such, all of the spells are fairly straightforward.
- Stat bonuses
That's all I got for ideas. So yeah, comments and suggestions, fire away.