Augment Scroll
Costs 250 Rupees to buy.
- Amount: 1
- RESTRICTIONS: Cannot be used on Mythicals, Legendaries, Passive Items, or anything Amount-based
- SELL VALUE: 125 Rupees
- DESCRIPTION: A strange scroll that seems to have Magic flowing through it, causing the writing scrawled all over it to glow red. A stamp in the shape of a hammer and a shield can be seen on the top-right corner of the parchment. It can be used on any item, barring the above RESTRICTIONS, to apply any Augment to it.
- EFFECT: Select any Augment listed in this thread and apply it to an Item you currently have.
Add 1 Augment Scroll to your Consumables
When applying an Augment Scroll to an item, the bonuses are baked directly into the item’s abilities. Additionally, apply this to the INFORMATION line to the item if this is the first augment to be applied to it:
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[*][b]INFORMATION[/b]: [color=#7777FF][i]This item is an Augmented Item. This item has had 1/3 Augments applied to it.[/i][/color]
- Each time you add an Augment to an item, you increase the number of Augments that the item has had in the INFORMATION line by 1.
- Additionally, increase its SELL VALUE by 125 Rupees.
Item Augments
Weapons
These can only be applied to Weapons
Augment Speed
- BONUS: Increase the Dice Modifier of a Weapon’s attacks by 2.
- If the weapon is Two-handed or a Field Weapon, increase it by 3 instead.
Augment Damage
- BONUS: Increase the Damage Modifier of a Weapon’s damaging attacks that don’t have a multiplicative Damage Modifier by 1.
- If this is the first Augment Damage applied to the weapon, increase it by 2 instead.
- If the weapon is Two-Handed or a Field Weapon, increase it by another 1 point
- Increase the Damage Modifier of any multi-target attacks that meet the above conditions by 1 instead.
- This does not include Neutral Damage
Augment Effect
- BONUS: Increase the numerical values of a numerical EFFECT a Weapon causes upon hitting for all attacks by 1.
- If it is Two-Handed and is the first Augment Effect on it, increase it by 2 instead.
Shields
These can only be applied to Shields
BONUS 2: Add 175 Rupees to the item’s Sell Value.
Augment Defense
- BONUS: Increase a Shield’s Defense Dice bonus by 1.
- If it is Two-Handed, increase it by 2 instead.
Augment Bonus
- BONUS: Increase a non-Defense Dice Bonus a Shield provides by 1.
- If it is Two-Handed and is the first or second Augment Bonus on it, increase it by 2 instead.
Armor
These can only be applied to Armor
Augment Protection
- BONUS: Increase an Armor’s Armor bonus by 1.
Augment Bonus
- BONUS: Increase a non-Armor Bonus an Armor provides by 1.
Robes
These can only be applied to Robes
Enhance Protection
- BONUS: Increase a Bonus that a Robe provides by 1 without Augmented Protection and by 2 with Augmented Protection.
Enhance Efficency
- BONUS: Decrease this Robe’s Augmented Protection cost by 1 Magic.
Tools
These can only be applied to Tools
Augment Speed
- BONUS: Increase the Dice Modifier of a Tool's abilities by 2.
- If the weapon is Two-handed, increase it by 3 instead.
Augment Effect
- BONUS: Increase the numerical values of a numerical EFFECT a Tool causes upon hitting for one ability by 1.
Masks
These can only be applied to Masks & Misc
Augment Effect
- BONUS: Increase the numerical values of a numerical EFFECT the Item causes upon hitting for one ability by 1.