Every time we finish a battle, everyone rolls for Rupees, but... why is it even like that? Well, it occurred to me that we're doing it simply because it was like that from the very start, back when this game was under a different name and creator and had many broken things. It's not like it's an actual problem, but at the same time, there's more sensible ways to do it.
Here's the poll choices:
So there's my suggestions. The fourth poll choice, if you pick it, please post what your suggestion is. Overall, this isn't something I'm pushing, the issue hasn't even been brought up, but it's just something I realized. If you have any comments or thoughts, fire away.
Here's the poll choices:
- Keep it the way it is:
- At the end of a battle, everyone rolls $#d8 for Rupees, where # = the total amount of experience.
- DM rolls the Rupees:
- At the end of a battle, the DM rolls $#d8 for Rupees, where # = the total amount of experience. Everyone then gets that amount of Rupees.
- Set amount of Rupees:
- At the end of a battle, everyone gets a set amount of Rupees based on the total experience. The average right now is 4.5 Rupees per point of experience, so this set amount would either be 4 Rupees or 5 Rupees.
So there's my suggestions. The fourth poll choice, if you pick it, please post what your suggestion is. Overall, this isn't something I'm pushing, the issue hasn't even been brought up, but it's just something I realized. If you have any comments or thoughts, fire away.