(09-30-2015, 01:47 AM)WindStrike Wrote: I feel really dumb all of a sudden. We used to have a simpler system for this crap. The reason it got replaced was cause it didn't scale well, but if that's the case, then we can just stick a x2 multiplier on it, boom fixed. So yeah, this is what it used to be, plus the x2 multiplier.
- Affinity Bonus:
- If your Affinity is strong against the target's Affinity, you gain Successes equal to your Affinity Level * 2.
Affinity Loss:
If your Affinity is weak against the target's Affinity, you lose Successes equal to the target's Affinity Level * 2. ... who's up for switchin' back to that level of nice simplicity?
And how well does this work for multi-affinity? Plus, then we (as players) would need to figure this out and evaluate it for sending in the action line to the DM during planning phases. Yay more work for planning phases!