Since the beginning of ZURPG, many new threats have emerged, but time and again, the intrepid Adventurers have risen to defeat them. Agahnim, the Followers of Wisdom, the Old Sheikah, the Keaton bandit king Thoughter, the Nightmares of Koholint, the Dark Interlopers, and even Dark Link and Ganondorf have all been defeated.
The Adventurers have grown extremely powerful in their ventures, enough to be called Heroes of the land that rival or even surpass the Hero of Time, Link. But despite all the victories earned by them, a few great evils still remain…
The Happy Mask Man seeks to return the world to a state of chaos and destruction, as he unleashes a massive invasion against all of Hyrule. Bloodwind, a personal antagonist to the players, still roams at large, his next target and appearance unknown. And even with both Agahnim and the Interlopers gone, the Great Fairy remains corrupted.
But hope remains. Though scattered across the land, these heroes, if united, can finally end the threats and destruction brought about by the old gods Majora & Fierce Deity and bring peace to the land, once and for all. But should they fail, the old gods will prevail, and Hyrule - and all other lands on this world - will fall into eternal darkness.
The war to end all wars… has begun.
The Adventurers have grown extremely powerful in their ventures, enough to be called Heroes of the land that rival or even surpass the Hero of Time, Link. But despite all the victories earned by them, a few great evils still remain…
The Happy Mask Man seeks to return the world to a state of chaos and destruction, as he unleashes a massive invasion against all of Hyrule. Bloodwind, a personal antagonist to the players, still roams at large, his next target and appearance unknown. And even with both Agahnim and the Interlopers gone, the Great Fairy remains corrupted.
But hope remains. Though scattered across the land, these heroes, if united, can finally end the threats and destruction brought about by the old gods Majora & Fierce Deity and bring peace to the land, once and for all. But should they fail, the old gods will prevail, and Hyrule - and all other lands on this world - will fall into eternal darkness.
The war to end all wars… has begun.
Logs
Invasion, Part 1 - Blasting through Kakariko
Invasion, Part 2 - Rise of Papa Palpatine
Invasion, Part 3 - The Forest Burns
Invasion, Part 4 - Soul Searching
Invasion, Part 5 - Descent
Invasion, Part 6 - Siege of the New Deku Tree
Invasion, Part 7 - Defiance
Invasion, Part 8 - Rise of Corsava
Invasion, Part 9 - Gravity of the Situation
Invasion, Part 10 - Trials Evolution
Invasion, Part 11 - When Fish Fly
Invasion, Part 12 - You Missed One
Invasion, Part 13 - Isolation
Invasion, Part 14 - Making Friends with Enemies
Invasion, Part 15 - A Taxing Discussion
Invasion, Part 16 - In Reflection
Invasion, Part 17 - Barreling Down Death Mountain
Invasion, Part 18 - The Toaster Parade
Invasion, Part 19 - Incarnate
Invasion, Part 20 - Explosions, Goro!
Invasion, Part 21 - Catch a Ride!
Invasion, Part 22 - Family Matters
Invasion, Part 2 - Rise of Papa Palpatine
Invasion, Part 3 - The Forest Burns
Invasion, Part 4 - Soul Searching
Invasion, Part 5 - Descent
Invasion, Part 6 - Siege of the New Deku Tree
Invasion, Part 7 - Defiance
Invasion, Part 8 - Rise of Corsava
Invasion, Part 9 - Gravity of the Situation
Invasion, Part 10 - Trials Evolution
Invasion, Part 11 - When Fish Fly
Invasion, Part 12 - You Missed One
Invasion, Part 13 - Isolation
Invasion, Part 14 - Making Friends with Enemies
Invasion, Part 15 - A Taxing Discussion
Invasion, Part 16 - In Reflection
Invasion, Part 17 - Barreling Down Death Mountain
Invasion, Part 18 - The Toaster Parade
Invasion, Part 19 - Incarnate
Invasion, Part 20 - Explosions, Goro!
Invasion, Part 21 - Catch a Ride!
Invasion, Part 22 - Family Matters