Zelda Universe RPG

2.0 Format Test Stuff - Printable Version

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RE: 2.0 Format Test Stuff - WindStrike - 12-15-2015

  • /me uses the White Sword to Slash ___ ($#+7d10 vs. Courage), +2 Damage
  • /me uses Cover on ___
  • /me uses Super Cover (SUPAH COVEEERRR) on ___
  • /me releases great balls of Fire at all enemies with Fireball! ($#+5d10 vs. Wisdom), Damage Halved



So I thought about it, since players don't need to send actions to the DM, they don't need to bother placing their $diceroll in the action line, meaning the only thing they should have to replace is the target, which I'm using '____', since it stands out a little better while also looking cleaner.

Or, in the cases of all enemies or everyone, nothin', though if thar's a lack of response, DM can use their pokebat.


RE: 2.0 Format Test Stuff - WindStrike - 01-01-2016

Better idea, everyone just copy+pasta from ACTION down to the end of the move.



White Sword
  • SELL VALUE: 75 Rupees
  • DESCRIPTION: A white blade enchanted with the power of wind. Can Slash, Stab, or by firing a magical Air Blade at one target.
    • Slash:
      • ACTION: /me swings their White Sword at __ with a Slash attack!
        • ATTACK: Roll your Courage +7 dice vs. targets' Courage dice
          • DAMAGE: +2
    • Stab:
      • ACTION: /me swings their White Sword at __ with a Stab attack!
        • ATTACK: Roll your Courage dice vs. targets' Courage dice
          • DAMAGE: +9
          • IF FAIL: Target can Counterattack you, regardless of CONDITIONS.
    • Air Blade:
      • COSTS: 3 Magic
      • ACTION: /me swings their White Sword at __ by flinging an Air Blade!
        • ATTACK: Roll your Courage +5 dice vs. targets' Courage dice
          • DAMAGE: Halved
          • EFFECT: If it hits, target loses an Affinity of your choice.
PSI Flare
  • SELL VALUE: 25 Rupees
  • COSTS: 1 Magic
  • DESCRIPTION: A basic Fire spell that causes a flurry of sparks to explode around the target.
    • ACTION: /me casts PSI Flare at __!
      • ATTACK: Roll your Wisdom +4 dice vs. targets' Wisdom dice
        • FIRE Bonus: +9 Dice instead
        • DAMAGE: +0
        • NEUTRAL DAMAGE: 4
Affliction Shell
  • SELL VALUE: 150 Rupees
  • COSTS: 6 Magic
    • WATER COSTS: 4 Magic instead
  • DESCRIPTION: A current of Water that flows into the target and directing negative effects outwards.
    • ACTION: /me casts Affliction Shell on __!
      • EFFECT: Target gets 1 stack of the Affliction Shell Buff… really?
        • Once per round, at any time, target can remove 1 stack of any Affliction from themselves.





Kay, we don't need the quick-format thingy, just frigin' copy+pasta the move from now on, it'll be easier for everyone.