Zelda Universe RPG

Request thread numero infinity - Printable Version

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Request thread numero infinity - WindStrike - 05-29-2012

Since we're moving Storm affinity into Nature, there's no need for [Storm] to exist anymore.



Could you make it so that [Affinity #] colors both the affinity name and the number? Usually, when we refer to Shadow (Level: 4), we just say Shadow (Level: 4). Additionally, the number is only going to go to 5, since that is the new cap on levels.


RE: Request thread numero infinity - Sephiroth - 05-29-2012

Feel free to quote me to see the bbcode.

Storm (Level: 5)
Water (Level: 10)
Fire (Level: 55)
Nature (Level: 3)
Light (Level: 50)
Shadow (Level: 69)


RE: Request thread numero infinity - WindStrike - 06-16-2012

[box=Blaaz’s Cloak]
  • All damage taken (including neutral damage) is reduced by 1.
  • When you die, a Fire Nova emanates from your body, hitting everyone.
    • Requires Fire (Level: 3)
    • Costs 5 Magic (while dead)
    • Roll your Wisdom +3 dice vs. targets' Wisdom dice / Damage increased by 1
[/box]

[box=Shady’s Cloak]
  • All damage taken (including neutral damage) is reduced by 1.
  • Every time that you are successfully hit, a small feedback pulse is sent to the attacker, dealing 1 shock damage (neutral).
[/box]


RE: Request thread numero infinity - Sephiroth - 06-17-2012

Active
Passive

Offensive
Support

Weapons
Shields
Armor
Tools
Rings
Artifacts
Bottles
Misc



RE: Request thread numero infinity - WindStrike - 06-21-2012

Test post.