Zelda Universe RPG

Help me get the Compendium up! - Printable Version

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Help me get the Compendium up! - WindStrike - 11-16-2014

I would like help with getting the Compendium up! To do so, I'm going to have a bunch of various items and stuff in the old format up to here, and then anyone else can come in and reformat it. Some stuff that's posted may need some balance updating (buffing, nerfing, or even rewrite), so feel free to make such suggestions as well.


When you get some stuff reformatted, go ahead and post it, so I can update the Compendium with it. It may not necessarily be perfect in the end, but any and all help is appreciated, even if all you do is add DESCRIPTION and REQUIREMENTS and stuff everywhere. For every item that you reformat, you get a free copy of that item for all of your characters, if you'd like.


I'll be getting up a list of everything I need reformatted as well as a guide of how to reformat. Just an FYI, I'll take care of Signature Moves, Artifacts, Personal Items, Offensive Spells, and Support Spells, but I will be posting everything else up.


Reformatting Guide
Requirements



RE: Help me get the Compendium up! - Forgotten Third Eye - 11-16-2014

Some Hylian things.

Potential Blade
  • REQUIREMENTS: Level 10
  • DESCRIPTION: Every time this sword strikes, it gets stronger and stronger. Can Slice or Stab a target.
    • BONUS: Potential Blade can get a total of +6 Successes from its own effects.
    • Slice:
      • Roll your Courage +4 dice vs. targets' Courage dice
        • Physical Damage: +0
        • EFFECT: Afterwards, this sword gains 2 Successes.
          • DURATION: This lasts for the remainder of the battle.
    • Stab:
      • Roll your Courage dice vs. targets' Courage dice
        • Physical Damage: +3
        • EFFECT: Afterwards, this sword gains 3 Successes.
          • DURATION: This lasts for the remainder of the battle.
        • IF FAIL: Target automatically gets to counterattack you.
Trusty Deku Stick
  • DESCRIPTION: It doesn't hurt as much as a normal Deku Stick, but it does seem considerably sturdier. Can whack one target.
    • Roll your Courage +2 dice vs. targets' Courage dice
      • Physical Damage: +0

Some shady things at the moment.

Bribe
  • RESTRICTIONS: Cannot use on players, APCs, or NPCs.
  • DESCRIPTION: Don't want to fight your way through this battle? Why not pay them?
    • EFFECT: Pay the enemies Rupees equal to the (total levels of the enemies) * 10.
      • As a result, you and your party can escape the battle automatically.
Giant's Knife
  • REQUIREMENTS: Two-Handed
  • DESCRIPTION: A claymore made in the imitation of Biggoron's Sword that can hit one target.
    • EFFECT: After three successful hits with this sword, it breaks.
      • Amount: 0
    • Roll your Courage +2 dice vs. targets' Courage dice
      • Physical Damage: +4
Poe Whistle
  • RESTRICTIONS: If used in an area not safe, Shady will ignore you for all eternity until the next quest. No free heal either.
  • DESCRIPTION: Tutturru~! I mean, play this whistle to make darkness descend upon you!
    • EFFECT: Playing this enables you to call on Shady to set up his Traveling Poe Shop.
      • Try not to call him more than once per quest. He may get cranky, and things worse than him not showing up might happen.
Probably will post more up when I get to them.


RE: Help me get the Compendium up! - Forgotten Third Eye - 11-16-2014

The Shady Men.

Butterfly Blade
  • REQUIREMENTS: Level 10
  • DESCRIPTION: Deadly in its nature yet seemingly harmless, this knife does light damage when attacking normally. Can Slice or Backstab a target.
    • Slice:
      • Roll your Courage +6 dice vs. targets' Courage dice
        • Physical Damage: Halved
        • EFFECT: The target becomes marked for this knife's Backstab.
          • DURATION: The mark stays until the target has been Backstabbed.
    • Backstab:
      • DESCRIPTION: The next time you counterattack a target marked by this knife, you can roll around behind him and backstab him with this knife.
        • Roll your Courage dice vs. targets' Wisdom dice
          • Physical Damage: Doubled
          • EFFECT: Ignores Physical Armor.
Phase Blade
  • REQUIREMENTS: Level 10
  • DESCRIPTION: The blade phases through physical beings, hitting their vitals directly. Can Slice or Stab target.
    • Slice:
      • COSTS: 1 Magic per Slice
      • Roll your Courage +3 dice vs. targets' Courage dice
        • Magical Damage: +0
        • EFFECT: Ignores Magical Armor.
    • Stab:
      • COSTS: 3 Magic per Stab
      • Roll your Courage -3 dice vs. targets' Courage dice
        • Magical Damage: +0
        • EFFECT 1: Ignores Magical Armor.
        • EFFECT 2: Siphon Magic from the target equal to the damage dealt.
        • IF FAIL: Target automatically gets to counterattack you.
Scythe
  • REQUIREMENTS: Level 10, and Two-Handed
  • DESCRIPTION: A large scythe with a black blade that reeks of death. Can Slice or Reap a target.
    • Slice:
      • Roll your Courage dice vs. targets' Courage dice
        • Physical Damage: +2
        • EFFECT: Target gets two stacks of the Bleeding Affliction:
          • At the start of each round, target takes 1 Bleeding Damage (Neutral).
          • Bleeding stacks infinitely.
          • DURATION: Bleeding lasts for the remainder of the battle.
    • Reap:
      • RESTRICTIONS: Can only be used once per target per battle
      • COSTS: 4 Magic
      • DESCRIPTION: Reap the soul of one that has fallen and take an ability from him. This counts as using a Support Spell.
        • EFFECT 1: Select a dead target, and take any Active Skill or Spell that the target has.
          • DURATION: You will have this ability for the remainder of the battle.
        • EFFECT 2: That target cannot be revived for the remainder of the battle.
Soul Blade
  • REQUIREMENTS: Level 10
  • DESCRIPTION: A blade that shines with shadows that strikes those that would cast spells. Can Slice or Stab or a target.
    • EFFECT 1: Every time an enemy casts a Spell, he loses 2 Hearts and you lose 1 Heart.
    • EFFECT 2: Any enemy that targets you with a spell is automatically counterattacked by you with this sword's Slice or Stab attack.
    • Slice:
      • Roll your Courage +4 dice vs. targets' Wisdom dice
        • Physical Damage: +0
        • EFFECT: Target loses 2 Magic.
    • Stab:
      • Roll your Courage dice vs. targets' Wisdom dice
        • Physical Damage: +0
        • EFFECT: Target loses half of his Current Magic, up to a maximum of 10 Magic.
        • IF FAIL: Target automatically gets to counterattack you.
Spike Basher
  • REQUIREMENTS: Level 10
  • DESCRIPTION: A bat with lots of spikes sticking out, which can be very deadly to both the target and yourself. Can hit one target.
    • Roll your Courage +3 dice vs. targets' Courage dice
      • Physical Damage: +0
      • EFFECT: Target gets three stacks of the Bleeding Affliction:
        • At the start of each round, target takes 1 Bleeding Damage (Neutral).
        • Bleeding stacks infinitely.
        • DURATION: Bleeding lasts for the remainder of the battle.
      • IF FAIL: The bat hits you, giving you three stacks of the Bleeding Affliction.



RE: Help me get the Compendium up! - Forgotten Third Eye - 01-25-2015

The Stuffed Men.
Stuffed
I tried