Zelda Universe RPG

August: Jewel Heist - Printable Version

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August: Jewel Heist - WindStrike - 07-01-2014

Hooray for announcing quests five weeks in advance! Anywho, my largest quest thus far will be starting on the second weekend of August. I'll have set times by the start of the week. That aside, here's who can join!
To Orithan and Sephiroth, you can bring multiple characters into the quest at once.

I'd like to go ahead and tally up the votes from everyone involved for whether Hard Mode should be enabled or not. For this quest, this is what it's going to do:
  • Experience rewards are increased by 50%
  • Rupee rolls are increased to #d11
  • Enemy profiles will only display affinities and descriptions. Everything else will be hidden.
  • Rewards from bosses and treasure chests are improved. Not in terms of more Heart and Magic Containers, but higher quality versions + new stuff period, namely Artifacts.
The vote needs to beat 50% in order for it to be enabled. A tie will be counted as it being off. Poll will close when the quest starts.


EDIT: RIP Hard Mode. Still doing a good number of the artifact versions.


This quest isn't intended to start ZURPG's overarching story, but it is capable of doing so. It includes tie-ins from the Light Dungeon, In the Frozen Mind's Eye (low level version), and the Sheikah Trials. And as a final teaser... I'm turning up the heat for this quest, especially on the quality.


Also, Fran isn't joining after all. One of his party members hates the type of environment, so I won't be introducing his party in this quest.


RE: 8-8-14: Jewel Heist - WindStrike - 08-07-2014

Courtesies of work, I'm not starting this weekend. Secondly, I wanna finish up Corruption. Depending on how my work schedule looks next week, I might or might not be able to start it. Theoretically, after next week, my work schedule should drop back into a normal state of less craziness.