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Design a Dungeon Challenge! - Printable Version +- Zelda Universe RPG (https://zurpg.sephiroth.ws) +-- Forum: ZURPG General (https://zurpg.sephiroth.ws/forum-18.html) +--- Forum: Quests (https://zurpg.sephiroth.ws/forum-7.html) +---- Forum: Backlog (https://zurpg.sephiroth.ws/forum-8.html) +---- Thread: Design a Dungeon Challenge! (/thread-488.html) Pages:
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Design a Dungeon Challenge! - WindStrike - 02-25-2014 Anyone up for DMing? This is a challenge that anyone can join. Rules?
After all of the quests in this contest have finished, I will go through and judge each of them. FYI, I will be judging more on dungeon design than DMing skills, though due to the nature of the game, I can't help but attribute part of the judging towards that. While those with more DMing experience may be at an advantage, if you have a better dungeon design, you're more likely to win.
For entering the contest, you'll get various rewards, depending on the number of people that join...
You may start at any time between two and four weeks from now, so if you want to join, post in this thread! RE: Design a Dungeon Challenge! - Forgotten Third Eye - 02-25-2014 Today on the ZURPG forums, we see a regular user in their natural habitat of browsing the forums. This user happens to come across a contest thread where creativity takes a role. The not-so-ordinary user believed that it would be a good opportunity to enter the contest. One man may not be enough to plan out the most mind-blowing dungeon, but the challenge will certainly be an interesting one. In case you couldn't tell, I am willing to participate in this contest. RE: Design a Dungeon Challenge! - Orithan - 02-25-2014 I am willing to participate in this contest. What I have for another improv dungeon will suit this perfectly. RE: Design a Dungeon Challenge! - Darte Fellshard - 02-25-2014 This is of interest to me. RE: Design a Dungeon Challenge! - WindStrike - 02-25-2014 So I've been told by two people that they're willing to design the dungeon, but not DM it. Instead, they'd like me to DM it. Technically, since this is a dungeon design contest, it's viable, but I'm not sure where I stand on it. What I may do is if anyone defers me to DM it, the person will get the entry benefit but cannot get the winner reward, even if it turns out to be the best dungeon. By the way, regarding that rewards thing, if it somehow goes over 4 people entering...... it'll probably be bonus Rupees, Scrolls, and Reroll Points. I'm not willing to increase the number of Heart and Magic Containers given beyond 4 each, which is already pretty insane. When I posted this, there was a large flaw I ended up overlooking... The Enemy Database is still horribly out of date, and I'm still not sure when I'll get to it. That said though, if anyone wants to use enemies from the database, just prod me about them so I can give a least a partial update (that is, updating specifically the enemies people wanna use from the database). As for creating enemies, I'll try to get some guides up within the next week, namely design tips. Enemy design will be part of the judging, since it kinda goes hand-in-hand with dungeon design. And once again, general rule, if you include original items in the dungeon, they must pass through me first. This includes any items on any enemies, due to a chance they may be stolen or dropped. RE: Design a Dungeon Challenge! - Lightwulf - 02-25-2014 I am quite interested in this! I may not be as experienced as others here, but I'm very creative (not to mention I've almost completed a whole, big Zelda Classic quest). I'll be looking forward to seeing those guides! I'm not sure I understand the "size restriction" on dungeons, not having done many, so hopefully the guides will help enlighten me. RE: Design a Dungeon Challenge! - Darklink42 - 03-08-2014 A late challenger appears! Count me in on this. I had an idea for a dungeon out of the blue, so consider my hat to now be in the ring. RE: Design a Dungeon Challenge! - WindStrike - 03-11-2014 Okay, here's a list of theoretically confirmed people joining in.
And Lightwulf has expressed wanting to give it a shot. Given his scheduling, I think I have an idea that'll work out for him. RE: Design a Dungeon Challenge! - Sephiroth - 03-13-2014 Just gonna throw it out there, but I might just drop an improv dungeon in when I get the chance. Being as it will be improv, as my last session I DM'd went, expect randomness. Though if I get the time, I'll properly plan one out and -possibly- get a story to go along with it. We'll see. RE: Design a Dungeon Challenge! - WindStrike - 03-15-2014 Sweet! Hope you get the time to do one; the more, the merrier! FYI, anyone in the dungeon contest, I'm extending the start date to be "until the end of the month". I'm aware that to some extent, that may not be possible due to scheduling conflicts between quests that try to run simultaneously, so if that does prevent your quest from starting before the month is over, I'll try to get you to start the quest within the next week or just ASAP in general. I'm not sure how many of you are aware of this, but we do have a Guides forum. I know it doesn't have everything, but I'm trying to get more up as soon as I can. 48 hour weeks are currently killing me and kinda preventing me from getting more out, not to mention a backlog of other stuff. Recently, I added guides for Status Effects. The guides cover probably most things you'll need to know about them, unless you're going for something very complex, in which case, design it first, and then prod me about how to fix it up. Up next for guides, I know various people have been wondering, "How do I run multiple enemies?" and stuff like that, so I'll have a guide for that. In terms of quest design-wise, I've got two more guides in the works with regards to the DMing guides. While they are oriented towards the quest design itself, a lot of it is also real-time DMing, so those guides'll should help everyone out a lot. Hopefully, if work gives me some amount of break, I can get those guides up along with getting through a backlog of quest thread updates. |