Zelda Universe RPG

2-6-14: To Bomb a Clock Town - Printable Version

+- Zelda Universe RPG (https://zurpg.sephiroth.ws)
+-- Forum: ZURPG General (https://zurpg.sephiroth.ws/forum-18.html)
+--- Forum: Quests (https://zurpg.sephiroth.ws/forum-7.html)
+---- Forum: Backlog (https://zurpg.sephiroth.ws/forum-8.html)
+---- Thread: 2-6-14: To Bomb a Clock Town (/thread-474.html)



2-6-14: To Bomb a Clock Town - WindStrike - 02-06-2014


Oh god, not this quest... it should've been a nice little adventure quest, but... stuff happened.


Moments
Smithy's Accent
Oh my god, what have you two done
More puns
Death itself
Notes are dangerous
Screw timezones
Deaths
  1. * EdgeclawLizalfos is effortlessly cleaved in half by Wolfgang's axe, ending the battle in the first turn. The Lizalfos' head falls to the ground, still growling in shock before being drained of blood.
  2. * WinterWolfos ends up dealing 8 damage to SandorClegane as well as taking 1 burn damage from the Flaming Armor and burning itself to a crisp upon contact with Sandor's epic flaming armor.
    • <SandorClegane> woo science!
  3. * EdgeclawLizalfos guts the Werewolfos on his sword. He pulls the sword out of Wolfgang's corpse and proceeds with a chesire grin towards SandorClegane.
  4. * EdgeclawLizalfos watches Sandor burn to a crisp... only to come back alive, covered in blood but also covered in rage.
  5. * EdgeclawLizalfos is sliced in a fit of raging fury by SandorClegane's epic blade, driving through the Lizalfos' skin and body with ease as Sandor creates a bloodstorm from its corpse. The raining blood revives Wolfgang to 1 Heart.
  6. <DM> *Dhoo, you leap at the Thug, ripping through his innards and turning him inside outside. His blood spatters the backalley street, and you taste the blood dripping from your mouth.
  7. * Guard takes a large wound at his waist, disabling him and preventing him from moving. He appears to be gasping for breath.
    • <DM> *Your claymore easily slices through the newbie guard's neck, decapitating him.*
  8. <DM> *You make a hollow slice at Guard1's throat. However, it's enough to cut his throat as he falls to the ground.*
      [*}<Guard2> Why you..... killin' Steve like that!
    • <DM> *Congrats! You killed the weekly Steve!*
  9. <DM> *Sandor, your claymore slices through the Guard3, taking his life, and proving that death reigns over all. You are the embodiement of that nature, and those that do not fear you clearly wish to die.*
  10. <DM> *Dhoo, your leap punctures the guard's armor. His life drains from him as he's sent flying into the wall, right alongside the corpses of the other guards. He attempts to stand, but death takes its toll, causing him to crumple to the ground.*
Quotes
  1. <DM> *You stumble up to your beds and pass the heck out for the night. A loading screen enters your field of vision. ... IN YOUR DREAMS-
    • <DM> -=QUEST PAUSE=-
  2. <Guard2> You wallowin' self despairin' little fiddle stick of a man!
  3. <DM> *You fling Guard2 into Guard3 at sonic speeds, sending them both crashing into the wall. Guard2's back snaps, killing him on contact. Guard3 manages to hang on with 2 hearts left.*
  4. <SandorClegane> wait why does a gueard use a deku stick? budget cuts?



RE: 2-6-14: Melting the Frozen Sky - WindStrike - 02-06-2014

Enemies:

Lizalfos, Edgeclaw (Level: 8)
Winter Wolfos (Level: 9)
Town Guard (Level: 6)

Items:

Power Keg
  • Amount: 1
  • A keg of high-yield explosive powder that, after a period of time, explodes, hitting everyone and potentially destroying parts of the battlefield (DM's discretion).
  • Set the keg down and roll your Maximum Hearts. The keg's Hearts are equal to the successes * 2. It starts your team's side of the field.
  • The keg can be kicked to the other side for the cost of an action by any player. It explodes when its Hearts reach 0 or at the end of the second round after dropping it, hitting everyone.
    • Roll your Power dice vs. targets' Power dice / Damage increased by $1d5
    • The Power Keg does full damage to players for the side it's on. It does half damage (after the $1d5 roll) to the side it's not on.
Add this to your Weapons



RE: 2-6-14: To Bomb a Clock Town - Darklink42 - 01-19-2016

Summaries
Session 1
Session 2