Zelda Universe RPG

[code][code] - Printable Version

+- Zelda Universe RPG (https://zurpg.sephiroth.ws)
+-- Forum: ZURPG General (https://zurpg.sephiroth.ws/forum-18.html)
+--- Forum: Feedback & Suggestions (https://zurpg.sephiroth.ws/forum-10.html)
+--- Thread: [code][code] (/thread-153.html)

Pages: 1 2


[code][code] - WindStrike - 06-03-2013

When I try sticking two 'code's together, I get this:

[code]
[/code]

This is an issue because for the Enemy Database, I'd like to have all enemies listed in 'code' as well for anyone to do level conversions or edit as they please. However, I run into the issue when I try to stick any enemy with Replaced Drop in the code, because Replaced Drop contains 'code' and '/code'.


Supposedly, it's not possible to fix... conventionally. I haven't the slightest idea if this can work, but a [code2] tag. What this does is replaces the function of the 'code' tag and then prevents all interior 'code' tags from trying to cause a 'code' box inside of a 'code' box.


If this can't be fixed, I'll have to proxy 'code' all of the replaced item drops inside of the 'code', which is a bit inconvenient.


RE: [code][code] - Sephiroth - 06-03-2013

Its gotta be the way MyBB handles code tags... I'll look into it


RE: [code][code] - Sephiroth - 06-03-2013

Had to resort to a core file edit for this request; edited inc/class_parser.php

Would've preferred not to, ... but this one is a bit tricky.

Oh look at me, I am a [code] box inside of a [/code] box! :o

Had to go the [code2] route. >_>


RE: [code][code] - WindStrike - 06-03-2013

Thank you very much!

Gotta roll out somewhere, be back in a few hours.


RE: [code][code] - Sephiroth - 06-03-2013

Death's Edge



RE: [code][code] - Sephiroth - 06-03-2013

Replaced Drop (Passive)
  • When Fairy Darknut dies, all equipped items are dropped, replacing the random item drop.
    Add Death's Edge to your profile, artifact
    Add Voidmail to your profile, artifact
Death's Edge,



RE: [code][code] - Sephiroth - 06-03-2013

Add Death's Edge to your profile, artifact
Add Death's Edge to your profile - artifact
Add Death's Edge to your profile



RE: [code][code] - WindStrike - 06-04-2013

LOCATION: Somewhere Over the Rainbow


To buy an item from the shop, you must have the available rupees to buy it. Then copy+paste the BB code version of the item into your profile and subtract the required rupees.

To upgrade an item to the next level, you must have 3 available stat points to spend on it. Then copy+paste the next level variant and overwrite the previous variant of it your profile.




Skills (2)
Signature
Active
Passive



Spells (2)
Offensive
Support



Items (6)
Weapons
Shields
Armor
Tools
Bottles
Rings
Masks
Artifacts
Misc



RE: [code][code] - WindStrike - 06-06-2013

Skills (0)
Signature
Active
Passive



Spells (0)
Offensive
Support



Items (0)
Weapons
Shields
Armor
Tools
Bottles
Rings
Masks
Artifacts
Misc



RE: [code][code] - Sephiroth - 06-06-2013

Darknut, Red (Level: 10) Wrote:[enemy Power=20 Courage=14 Wisdom=3 Hearts=14/14 Magic=3/3]
Description
Origin: The Legend of Zelda
Red Darknuts may be extremely powerful, capable of knocking out foes with ease, but they're completely mindless and only seek to destroy.
Affinities
Shadow (Level: 3)
Skills
Darknut Strength (Passive)
  • All Darknuts have absurd strength and are thus able to carry Two-Handed items with one hand instead.
  • Darknut attacks also deal impact damage to those that successfully block their attacks.
    • Targets that successfully defend Darknut attacks take damage equal to their bonus dice when defending.
Replaced Drop (Passive)
  • When Darknut dies, any equipped items are dropped, replacing the random item drop.
    Add Claymore to your Weapons
    Add Tower Shield to your Shields
    Add Soldier Platemail to your Armors
Collision (Active)
  • Darknut charges at a target with its shield. The shield must not be disabled to use Collision.
    • Roll your Courage +3 dice vs. targets' Courage dice / Damage is halved
    • If the attack is successful, loses all bonus dice when defending.
      • This lasts until the end of Darknut's turn one round later.
    • If the attack is unsuccessful, Darknut's Tower Shield is disabled.
      • This lasts until the end of Darknut's turn round later.
Spells
Berserk (Support)
  • Level 10 and Shadow (Level: 2)
  • Costs 3 Magic
  • Give an ally the Berserk Affliction:
    • Target is forced to use melee attacks.
    • Target gains +3 damage on all attacks, excluding neutral and affinity effect damage.
    • Target takes +2 damage from all attacks, excluding neutral and affinity effect damage.
  • Berserk lasts until the end of your turn two rounds later.
Items
Claymore (Weapon)
  • The Darknut wields a mighty Two-Handed claymore in one hand, effectively using it to deal great damage to opponents. Can hit one target.
    • Roll your Courage dice vs. targets' Courage dice / Damage increased by 3
Tower Shield (Shield)
  • A large, Two-Handed shield that helps defend against attacks and mitigate damage.
    • When defending, Darknut's roll is increased by 2 dice. Additionally, damage taken is reduced by 2 (on top of Soldier Platemail).
    • If Darknut is unsuccessful when attacking, target automatically gets to counterattack.
      • While anyone is counterattacking Darknut, Tower Shield is disabled.
Soldier Platemail (Armor)
  • Damage taken is reduced by 1