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Next Quest - Guest DM - Printable Version +- Zelda Universe RPG (https://zurpg.sephiroth.ws) +-- Forum: ZURPG General (https://zurpg.sephiroth.ws/forum-18.html) +--- Forum: Quests (https://zurpg.sephiroth.ws/forum-7.html) +---- Forum: Backlog (https://zurpg.sephiroth.ws/forum-8.html) +---- Thread: Next Quest - Guest DM (/thread-136.html) |
Next Quest - Guest DM - WindStrike - 05-14-2013 After the current main quest is over, I will be taking a short break as DM for two reasons:
The only requirement is that if there are any items in the quest that are either given to players or can be stolen, they have to be run by me first. I will assist with enemy designs, making things in general, but I do NOT want to know the story of your quest. I as a player don't want to know everything that's going to happen. I won't be able to roleplay my character properly if I know what's going to happen, and I REALLY want to try my hand at roleplaying in ZURPG, should help me in DMing. Things you need to set up for a quest as a DM:
More than anything, once you've got the story and setting down, write an outline of how the quest will probably go. Think of this as a roughtdraft for the quest. It may not necessarily end up this way, but it's going to help you a lot, both with designing the quest and DMing it. Designing a quest of 1-2 session length max is at least 2 hours of work. For me, it's on average 3-5 hours, most of that being spent in enemy design since I'm usually writing a bunch of new ones from scratch and trying to create synergies and the like. If you want a private forum that only you can see so that you can organize things, prod me. This is pretty much just a baseline of things for a ZURPG quest design. If you're thinking of trying your hand at DMing and you want more elaboration on anything, just prod me, be it private chat or PM. |