Zelda Universe RPG

4-1-17: Guardian of Light - Printable Version

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4-1-17: Guardian of Light - WindStrike - 03-27-2017

Despite the date of the quest, it's not intended as an April Fools quest. It's intended to wrap up an overdue story arc that started with Gurloz, on his quest to find the spirit of Luekke, Guardian of Light. Nimono & Lumin will be joining him. Anywho, here's the exposition:

The forces protecting Hyrule City have been crippled. The Hylian Guard were able to take a major victory in defeating the Followers of Wisdom, but the toll of the battle was great and severely weakened the guard, more than halving their force. Shortly afterwards, there was a sudden attack from the Gerudo, and although the attack was brief, it completely crippled the Hylian Guard. Princess Zelda has exhausted her energy on helping to rebuild and create a barrier for the city, Monroe and Shady have been helping the citizens to defend themselves, and the other powerhouse of the city, Lord Gustaf, is starting to grow weak from age and countless battles. Knowing that another major attack on the city would surely fell it, Lord Gustaf reaches out to Gurloz, one of the only remaining members of the Knights of Light.


[Lord Gustaf]: "All this time, you've been wandering the land, searching for the Sunlight Dungeon. However, I'm here to tell you... I know where it is. I've always known, you just weren't quite ready to handle it. I've never been able to attempt it myself due to all the evils I've been protecting the city from. The location... is the Temple of Time, but in a different realm. Rauru will help you access it. Please, go to the dungeon, and bring back the spirit of Luekke, Guardian of Light. We need a greater power to help protect the city and give our people hope. I've found some adventurers that are willing to help you out. I'm also giving you my lance, though in your possession, its true powers will likely be dormant until you learn how to use it. Best of luck to you all."




Gustaf's Golden Lance is going to Lumin for now, at least until Gurloz figures out how to unlock its true power.


First session will be on Saturday, April 1st @ 7:00pm CST. Expect the quest to last for 3 sessions; that said, each session will probably go all the way to 3 hours.


RE: 4-1-17: Guardian of Light - WindStrike - 04-01-2017

Enemies!



Red Wizzrobe
Fokka, Red
Fokkeru
Fokka, Blue



RE: 4-1-17: Guardian of Light - WindStrike - 04-29-2017

Artifacts!



Lifeline Armor
  • INFORMATION: This is an Artifact
  • DESCRIPTION: A pink and black plated armor that keeps you alive against the most vicious attacks.
    • Armor: +4
    • EFFECT: Once per battle, if an attack would kill you, you’re instead dropped to 3 Hearts and you lose all stacks of Bleeding & Magic Bleeding.
Add this to your Armors
Overkill Blade
  • INFORMATION: This is an Artifact
  • RESTRICTIONS: This can only be used by Lumin Mercilion
  • DESCRIPTION: A finely crafted blade that has a decent attack, though it can be greatly amplified at the cost your life. Can Slash or Stab a target, or use the Overkill Soul ability.
    • Slash:
      • Roll your Courage +12 dice vs. targets' Courage dice
        • Damage: +0
    • Stab:
      • Roll your Courage dice vs. targets' Courage dice
        • Damage: +12
        • IF FAIL: Target can Counterattack you, regardless of CONDITIONS.
    • Overkill Soul:
      • COSTS: 5 Magic and your remaining Hearts
      • DESCRIPTION: Trade what remains of your soul for a final bout of attacks!
        • EFFECT 1: Your Hearts are reduced to 0. However, you cannot die by any means until the end of your next turn, at which point you will die no matter what, and cannot be revived for the remainder of the battle.
        • EFFECT 2: You gain Attack Dice equal to the amount of Hearts you lost from casting Overkill Soul.
Add this to your Weapons
Spellbook of Ages
  • INFORMATION: This is a Mythical Artifact.
  • DESCRIPTION: An ancient spellbook crafted by times and elements, and evolved from the Wand of Ages. From the outside, it looks like a dusty old book, but in its pages are the secrets to many forms of Magic, even some which are considered unnatural. Can cast Sentry, Rapid Aging, or Black Light.
    • Magic Costs: -2 for Spells (Minimum of 1)
    • EFFECT: You can cast a spell for an affinity that you don’t have, but if you do, its Base Magic Cost is doubled.
      • Note, this applies first, and THEN your Magic Cost reductions.
    • Sentry:
      • RESTRICTIONS: This cannot be used outside of battle
      • COSTS: 8 Magic
      • DESCRIPTION: Summons a magical sentry, which is added via $init j Sentry
        • EFFECT 1: On its turn, it automatically restores Magic to you and your team equal to the number of enemies there are.
        • EFFECT 2: Anyone may use the Sentry on their turn by spending a Support Action, which then recovers $2d4 Magic to them.
        • EFFECT 3: If it takes a direct attack from anything, it dies.
    • Rapid Aging:
      • COSTS: 10 Magic
      • DESCRIPTION: Age erases all eventually, it simply takes time. Hits one target.
        • Roll your Wisdom +10 dice vs. targets' Wisdom dice
          • Damage: None
          • EFFECT: At the start of each round, target gets Bleeding x5. Note that Rapid Aging can’t stack on a target.
    • Black Light:
      • COSTS: 10 Magic
      • DESCRIPTION: A mysteriously black light shines down on the target, causing an inverse black & white visual effect around them.
        • Roll your Wisdom +5 dice vs. targets' Wisdom dice
          • Damage: None
          • EFFECT: If it hits, target takes Double Damage:
            • DURATION: This lasts for one round
Add this to your Weapons
Gurloz's Golden Lance
  • INFORMATION: This is a Legendary Artifact.
  • DESCRIPTION: Contains a Light capable of piercing the heavens, which intertwines the souls of both Gurloz and Lanayru, Spirit of Light. It’s an incredibly finely crafted weapon, polished with a gold plating and containing several decorative gems that amplify its attack power. It can Quick Stab or Power Strike a single target, use the Luekke’s Protection ability, or cast Spiritual Overwhelm.
    • Attack Dice: +5
    • Quick Stab:
      • Roll your Courage +15 dice vs. targets' Courage dice
        • Damage: +0
    • Power Strike:
      • Roll your Power dice vs. targets' Power dice
        • Damage: +12
    • Luekke’s Protection:
      • COSTS: 10 Magic
      • CHARGE: 1 Action
      • DESCRIPTION: Places a ring of Light barriers around the target, allowing anything to pass through them, though if the user so chooses, they can intensify it briefly to block the attack.
        • EFFECT: When the target would get hit by an attack, they can choose to both negate the attack and automatically reflect it back at the attacker (damage reflected is calculated before Armor), including the effect.
          • This is removed after being used once.
    • Spiritual Overwhelm:
      • RESTRICTIONS: Can only be used once per quest
        • This can be lifted… if Lanayru’s Body is found and reunited with her Spirit
      • COSTS: 8 Magic
      • CHARGE: 3 Actions
      • DESCRIPTION: The spirit of Lanayru overwhelms your body and soul, overpowering you to great heights.
        • Attack Dice & Defense Dice: +5
        • Magic Regen: +5
        • EFFECT 1: Once per round, you can cast one Light Spell for no action cost.
        • EFFECT 2: If you would die during Spiritual Overwhelm, its effects end, but you recover to maximum Hearts & Magic.
Add this to your Weapons
Magicbane Armor
  • INFORMATION: This is an Artifact
  • DESCRIPTION: A gold and black plated armor that reacts to spells and certain weapon attacks.
    • Armor: +4
    • EFFECT: If you’re hit by a Wisdom-based attack, the attacker loses Magic equal to half the damage you took (calculated after Armor).
Add this to your Armors
Lance Key
  • DESCRIPTION: A peculiar key that looks like it'd fit on the spearhead of a lance. In fact... it does quite seamlessly on the Golden Lance. With it, it can unlock the treasure chest that houses the Crystalline Armor. And whatever else you decide to store in that chest...
Add this key to your Misc